# Mobile Demo

In order to showcase performance and compatibility on mobile platforms, there is a mobile demo you can try out. **Note:** this demo was made with Stylized Water For URP version 1.0.0 and will be updated in the future to reflect the features and capabilities of version 1.1.0

I have tested my shader on my own Google Pixel 3A with the following specs.

* &#x20;Snapdragon 670 CPU
* Adreno 615 GPU
* 440dpi, 2220x1080 screen

I get an fps of around&#x20;

The shader might not run as well on older devices, so try this demo first!

![](https://869580074-files.gitbook.io/~/files/v0/b/gitbook-legacy-files/o/assets%2F-LzInl6-QAxSvemyRKBI%2F-M1fHOM37o9WQDdkxxJ1%2F-M1fHbymQObqVFpq-yoC%2Fproduct%20shot.png?alt=media\&token=2262412e-94e5-4e4b-b854-018da139c72c)

On the right side of your phone you'll see a toolbar. From top to bottom the following settings can be toggled.

### **Legend**&#x20;

* Water visibility (visible/invisible)
* Camera mode (orthographic/perspective)
* Advanced lighting (on/off)
* Target fps (60fps/30fps)
* VSync count (0, 1, 2, 3 or 4, set this to 0 for highest fps)
* Performance stats (visible/invisible)

You can download the mobile demo (.apk) here. <https://www.dropbox.com/sh/ued1l7bwysa0vuh/AAAuCi2lpUwJJ5J0xBFSL3pxa?dl=0>
