> For the complete documentation index, see [llms.txt](https://alexander-ameye.gitbook.io/stylized-water/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://alexander-ameye.gitbook.io/stylized-water/support/mobile-demo.md).

# Mobile Demo

In order to showcase performance and compatibility on mobile platforms, there is a mobile demo you can try out. **Note:** this demo was made with Stylized Water For URP version 1.0.0 and will be updated in the future to reflect the features and capabilities of version 1.1.0

I have tested my shader on my own Google Pixel 3A with the following specs.

* &#x20;Snapdragon 670 CPU
* Adreno 615 GPU
* 440dpi, 2220x1080 screen

I get an fps of around&#x20;

The shader might not run as well on older devices, so try this demo first!

![](/files/-M1fHbymQObqVFpq-yoC)

On the right side of your phone you'll see a toolbar. From top to bottom the following settings can be toggled.

### **Legend**&#x20;

* Water visibility (visible/invisible)
* Camera mode (orthographic/perspective)
* Advanced lighting (on/off)
* Target fps (60fps/30fps)
* VSync count (0, 1, 2, 3 or 4, set this to 0 for highest fps)
* Performance stats (visible/invisible)

You can download the mobile demo (.apk) here. <https://www.dropbox.com/sh/ued1l7bwysa0vuh/AAAuCi2lpUwJJ5J0xBFSL3pxa?dl=0>
