For the complete documentation index, see llms.txt. This page is also available as Markdown.

Mobile Demo

Test out the performance of this shader on your mobile phone.

In order to showcase performance and compatibility on mobile platforms, there is a mobile demo you can try out. Note: this demo was made with Stylized Water For URP version 1.0.0 and will be updated in the future to reflect the features and capabilities of version 1.1.0

I have tested my shader on my own Google Pixel 3A with the following specs.

  • Snapdragon 670 CPU

  • Adreno 615 GPU

  • 440dpi, 2220x1080 screen

I get an fps of around

The shader might not run as well on older devices, so try this demo first!

On the right side of your phone you'll see a toolbar. From top to bottom the following settings can be toggled.

Legend

  • Water visibility (visible/invisible)

  • Camera mode (orthographic/perspective)

  • Advanced lighting (on/off)

  • Target fps (60fps/30fps)

  • VSync count (0, 1, 2, 3 or 4, set this to 0 for highest fps)

  • Performance stats (visible/invisible)

You can download the mobile demo (.apk) here. https://www.dropbox.com/sh/ued1l7bwysa0vuh/AAAuCi2lpUwJJ5J0xBFSL3pxa?dl=0

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