LogoLogo
  • Introduction
  • 🌊Getting Started
    • Quick-start
  • ✨Features
    • Shader Properties
    • Caustics
    • Planar Reflections
    • Underwater Effects
    • Buoyancy
    • Multiple Water Styles
    • Vertex Colors
    • Fog
  • ❓Support
    • Compatibility
    • Limitations
    • Troubleshooting
    • Performance
    • Mobile Demo
    • Refund Policy
    • 3rd Party Integrations
  • 🌀Development
    • Changelog
    • Showcase
    • Roadmap
  • 💬Contact Me
    • Discord
    • Email
    • Twitter
    • Website
    • Forums
    • Asset Store
Powered by GitBook
On this page

Was this helpful?

  1. Features

Fog

Working with Unity's fog.

PreviousVertex ColorsNextCompatibility

Last updated 4 years ago

Was this helpful?

This asset will work with Unity's fog.

Linear Fog

When using linear fog, the effect might look weird resulting in your water surface maybe looking opaque. You'll need to open up the fog subgraph located under Stylized Water For URP > Shaders > Libraries > Surface and Lighting > Fog.

Then, connect up the nodes like this.

This will make it so that the linear fog effect works as it should. When using exponential fog, you'll need to connect up the upper node group.

✨