Fog

Working with Unity's fog.

This asset will work with Unity's fog.

Linear Fog

When using linear fog, the effect might look weird resulting in your water surface maybe looking opaque. You'll need to open up the fog subgraph located under Stylized Water For URP > Shaders > Libraries > Surface and Lighting > Fog.

Then, connect up the nodes like this.

This will make it so that the linear fog effect works as it should. When using exponential fog, you'll need to connect up the upper node group.

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