Fog
Working with Unity's fog.
Last updated
Working with Unity's fog.
Last updated
This asset will work with Unity's fog.
When using linear fog, the effect might look weird resulting in your water surface maybe looking opaque. You'll need to open up the fog subgraph located under Stylized Water For URP > Shaders > Libraries > Surface and Lighting > Fog.
Then, connect up the nodes like this.
This will make it so that the linear fog effect works as it should. When using exponential fog, you'll need to connect up the upper node group.