Caustics

How to use caustics.

Caustics Renderer Feature

The new caustics feature should now be added as a custom renderer feature. To do this, you need to select your pipeline renderer asset and click on Add Renderer Feature.

The following properties can be set.

You can set the strength of the caustics effect. The RGB split slider controls how much the caustics should be split into RGB components. The shadow mask keeps caustics from showing up in darker areas of your scene.

Caustics can also be rendered underwater. Look at this page for more info.

Legacy Caustics

You can also still use the old caustics feature. To do this, open up the Stylized Water shader graph which you can find under Stylized Water For URP > Shaders. Then, make the following connection.

Be sure to save the shader graph. Next, in the water material inspector in the caustics section, you can enable Legacy Caustics and then you will be able to control the caustics using the old method.

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