Multiple Water Styles

Multiple styles of water.

The asset comes with some example materials. Of course you can create your own water style as well!

Creating a material

To create your own water material, simply create a new material in your project window by clicking Create > Material. Then, in the material inspector, select the Stylized Water shader.

Now you can use this water material and apply it to the mesh you want to use for your body of water. Be sure to add the StylizedWaterForURP component to your water so you get a nice material editor to work with.

The StylizedWaterForURP script just functions as a pretty material editor, so if you want to have 2 water planes that look different, you will need to create 2 water materials, simple as that!

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