> For the complete documentation index, see [llms.txt](https://alexander-ameye.gitbook.io/stylized-water/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://alexander-ameye.gitbook.io/stylized-water/features/multiple-water-styles.md).

# Multiple Water Styles

The asset comes with some example materials. Of course you can create your own water style as well!

## Creating a material

To create your own water material, simply create a new material in your project window by clicking *Create > Material*. Then, in the material inspector, select the *Stylized Water* shader.

![](/files/-MG2rjPJEzpkN133bUke)

Now you can use this water material and apply it to the mesh you want to use for your body of water. Be sure to add the *StylizedWaterForURP* component to your water so you get a nice material editor to work with.

The *StylizedWaterForURP* script just functions as a pretty material editor, so if you want to have 2 water planes that look different, you will need to create 2 water materials, simple as that!
