Compatibility
Shader compatibility with render pipelines, unity versions, graphics APIs and platforms.
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Shader compatibility with render pipelines, unity versions, graphics APIs and platforms.
Last updated
Was this helpful?
Unity Version
Built In
Universal RP
High-Definition RP
2021.3
2012.2 and below
Renderer
Support
Forward Renderer
2D Renderer
Supported
7.3.1 and up
Supported
Vulkan
Direct3D11
Partially Supported
Not Supported
OpenGLES2
Supported
Linear
Not Supported
Gamma
Supported
Windows
Linux
Android (Be sure to check information about Performance before purchasing!!)
Partially Supported
I don't own the necessary hardware to test iOS so I can't guarantee support for it. However, I have several customers using the shader on iOS just fine.
I do not own the necessary hardware to test VR so I can not guarantee support for it. If the asset does not work with your VR headset, I will not grant you a refund since I can not guarantee support for it. The asset has not been tested on actual VR hardware, only in emulated environments.
however
I will do my best to help you out with any issues you experience or fix bugs where I can of course!
There are also some VR-related URP bugs that you should be aware of.
Not supported
Supported
Not supported
Not support
Not tested
Not supported
Supported
Not supported
OpenGLES3 ()
Direct3D12 ()
VR ()
Mac and iOS ()